Concept art I created for a underwater themed hidden object game.
My duties were to create dynamic background concepts based off the game design, and provide highly detailed line art and basic coloring.
My concepts were then handed to a concept painter who would take what I drew and give it a more polished look.
These backgrounds serve as navigational screens in the game and had to have an interesting look while at the same time keep in continuity to the other screens while remaining functional for gameplay aspects.
Each concept took about one day from beginning to end for me to finish.