I created these puzzles for the casual game "Curse of the Opera" using a combination of Photoshop, and textures.
My duties were to keep in constant communication with the game designer, and producer and to develop from concept to final the look and design of these puzzles to fit the gameplay elements.
For each puzzle, I would begin with several rough sketches done in pen and marker, which were then approved or revised. Once the overall mood was agreed on, I began working the final design on photoshop.
Each puzzle took roughly 3 days to make from concept to final.